NFS2SEA.ICO - Needed for Application Compatibility Toolkit shim file matching. NFS2SEA.EXE - Needed if you want to play the 3dfx version with nGlide for example. INSTALL.NFS - This one also needs to be renamed to INSTALL.WIN In addition to those two folders one also needs to copy the files: NFS2SE also has a 16-bit installer so installation on 64x OS needs to be done by copying folders:įrom the CD to a manualy created NFS2SE folder on the hard drive. Maybe this is helpful for other old games too that have issues with the sound? Perhaps this can also be implemented in the Dxwnd option "Hook DirectSound" in the future? So Need for Speed 1 might also benefit from it. On a side note I noticed that when I placed this DX9.0c version of dsound.dll file into NFS1se main folder it also resulted in a smoother framerate. The last working version of dsound.dll for Need for Speed 2 SE seems to be the one supplied with DirectX 9.0c that can be extracted from the "DirectX End-User Runtimes (March 2008)" package: Īnd open it with a unzip program (7-zip works) and extract the " dsound.dll" (version 5.3.1.904) to the main folder of NFS2Se.
So further looking into the matter I noticed that using an older DirectX 8.0 - 9.0c version of dsound.dll in the game folder solves the sound issues.
NFS 2 SE DASHBOARD WINDOWS
Then I found out that the sound problem started after Windows Vista. Looking at this game I got it working nicely with the default dxwnd configuration except for the sounds that were horribly distorted.